catch22

Helping people understand how to select reasoning types and effort levels. Static project page; the live lab matrix is at /results.html.

Turbo Brilliance - AI constructs, 50x reasoning / instruct

DavidAU (David Belton)

Turbo-Brilliance - AI Constructs, 50x Reasoning / Instruct

https://huggingface.co/DavidAU/LFM2.5-8B-A1B-Qwen3.8-Turbo-Brilliance-Power-X12-NEO-MAX-GGUF

LFM2.5-8B-A1B-Q3.8-TBrilliance-NEO-MAX-IQ4_XS.gguf


Fuu! Effort levels!!!

https://www.youtube.com/watch?v=Q876SRB_-1M
https://claude.com/resources/articles/claude-model-and-effort-level-in-claude-code


Named after https://en.wikipedia.org/wiki/Catch-22

A Catch-22 is a paradoxical, no-win situation from which an individual cannot escape because of mutually contradictory rules, conditions, or circular logic.

The classic military rule: You can be excused from dangerous combat missions only if you are insane, but asking to be excused proves you are rational and sane enough to fly.


Project notes

Honesty note: the modes are prompt behavior priming fine tuned into the model at training time, not search algorithms. The lab shows mode shape and effort trade offs, one model, one quant, one GPU.